Objectives
Understand the history and evolution of the Videogames and digital entertainment Apps giving the students the ability to understand the media and how it will evolve; The student will differentiate Videogames between categories and platforms; Get knowledge of the different Videogames genera and they evolve on today market. Learn how a Videogame is produced, understand all the stages with a special detail on the GameDesign and how the interaction loops are created and managed. How ethic are todays monetisation models applied to the fun factor. Classes work like a lab given students a more practical experience.