Objectives
The curricular unit seeks to develop the ability to create virtual environments for interactive experiences, directing creativity to the theme of the formats to be developed.
It is intended that the student develop skills for the design and development of real-time three-dimensional spaces, intended for the Web, video games or for integration in virtual scenography systems, including other areas of technical knowledge, namely audiovisual language, lighting, tracking motion control, image control for chroma-key, micro-controllers, sensors and cameras.